![]() ![]() No matter your playstyle, there is a weapon mod for you. RELATED: Similarities Between Doom (1993) And Doom Eternalįan favorites like the Combat Shotgun's Sticky Bombs return as well as new additions like the Super Shotgun's Meat Hook. Just like the last title, Doom Eternal has a wide range of weapon mods and upgrades for players to earn. Reason is, is that battlemode just isn’t a viable option for a multiplayer to keep a game long and running for a long time these days, when there are plenty of more and better multiplayers with way more replayability.Doom 2016 introduced a suite of new weapons and upgrades for players to earn while blasting the forces of Hell. And bcs of this I also noticed that player population just keeps going up and down for doom eternal, whenever a dlc comes out people will check it out and play it, or if a new season comes out with new challenges, people will come back to complete the challenges or just see whats new for seasonal items, maybe 1 or 2 small portions of people come to retry battlemode only to go back to whatever other game they were playing before. And for a while regarding battlemode I thought that it was dying bcs of the issues people are pointing out, from bugs, to empty lobbies with players always leaving before a match starts, to terrible lag on both console and pc etc, but recently I asked some people and I felt this way to, they said that they weren’t bored of eternal bcs of all these issues I listed, they said that they simply had their fill and were bored and just went off to play other games, and well I came to the conclusion that this is just the truth. And I’ve been thinking that the older dooms for this reason have way more replayability ( mostly on PC ) because of mods, deathmatch, and co-op etc and people seem to like classic doom multiplayer more. ![]() Battlemode in my honest opinion was destined to fail, the concept did not bring my hopes up at all, 2 demons against 1 slayer honestly sounded repetitive from the gecko, and I searched online why they didn’t just add deathmatch ( classic style ) and it’s because quake champions needed more attention, and tbh I like quake champions, but you and I cannot deny that quake champions is just not doing so hot in popularity, and even with battlemode added and after giving champions time to succeed it still didn’t work. And I noticed that after virtually everyone beat the campaign, the population for doom eternal just went plop, unpopular after just weeks after release. Then id software releases some footage of the new multiplayer they are working on, I watched it and other gaming sources to see what it was about, I was beyond underwhelmed by this, but I figured well maybe I’ll give it a chance, so I played 2 matches of it to see if it was really worth my time, well…, it wasn’t. Then I saw that a new doom game was being developed called Doom Eternal, and I saw all these rumours saying that once you play doom eternal you can not go back to doom 2016, I thought to myself, oh hell yea! They could be improving multiplayer this time as well, so when I beat the campaign I could be hooked on multiplayer for some extra time on this wonderful game. So, for a moment I want you to put yourself in my shoes, in 2019 I just got a good PC, a good rig for playing video games, and I tried out Doom 2016 for the first time, it was amazing, I beat the campaign and I was pumped for more, I then look to the multiplayer side of things, and things already start going downhill here, it takes me a long ass time just to find 1 game of deathmatch, then when I get into the game I was bumed out to see that this game had loudouts, emotes, runes, demon runes, and perks ( I think ) because I thought this would be like a classic shooter fps deathmatch, being bumed out, I quit the game. ![]() Before we start I just gotta get this outta the way, I love doom eternal and the doom franchise as a whole, hell I even beat doom 2016 and eternal and eternal’s dlcs on ultra nightmare, just so I don’t sound like I’m hating or anything like that. ![]()
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